Some quick progress shots captured in UDK. More to come soon.
Nick Lee / Environment Artist
Welcome to my Art Blog! This is where I post updates for my portfolio and current professional projects. To check out my official site, visit: nickleedotcom.com
Apr 15, 2013
Oct 1, 2012
May 29, 2012
Uzi Pro Custom
Rendered using Marmoset Toolbag.
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| 6471 triangles, 1 x 1024x1024 Diffuse, Specular, Normal.
Autodesk Maya, Zbrush, Adobe Photoshop, Marmoset Toolbag.
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| Triangulated Wireframe captured using Marmoset Toolbag. |
May 28, 2012
AKMS
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7313 triangles, 1 x 2048x1024 Diffuse, Specular, Normal.
Autodesk Maya, Zbrush, Adobe Photoshop, Marmoset Toolbag.
|
![]() | |||
| Triangulated Wireframe captured using Marmoset Toolbag |
May 27, 2012
FN-MAG Vehicle-Mounted
Captured in Maya Viewport 2.0 (Hardware Render)
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| 7810 triangles, 1 x 2048x1024 Diffuse, Specular, Normal.
Autodesk Maya, Zbrush, Adobe Photoshop.
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